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[Linux-UnixKL PUBK GAME

Description: 在线游戏最新服务器端源代码-latest online game server source code
Platform: | Size: 10498838 | Author: 汤慰生 | Hits:

[Game ProgramAtheon_v1-7-3

Description: Atheon is a portable Server/Client program designed for easy incorporation into just about any game engine. Atheon是一个可移植的服务器/客户端程序,设计为可以方便地集成到任何游戏引擎中。 来源: http://sourceforge.net/projects/atheon/-Atheon is a portable Server/Client program designed for easy incorporation into just about any game engine. Atheon is the server/customer end procedure which may transplant, designs for may conveniently integrate in any game engine. Origin: Http://sourceforge.net/projects/atheon/
Platform: | Size: 7168 | Author: 刘斐 | Hits:

[Linux-UnixKL PUBK GAME

Description: 在线游戏最新服务器端源代码-latest online game server source code
Platform: | Size: 10499072 | Author: 汤慰生 | Hits:

[Game Server Simulatorl2serverSourcecode

Description: JAVA写的天堂2服务端-JAVA wrote Paradise 2 server
Platform: | Size: 655360 | Author: 梁伟冬 | Hits:

[CSharpThe Game

Description: 是一个Csharp开发的游戏,带有服务器端源码,客户端源码,有助于csharp初学者学习-Csharp is a development of the game, with a server-side source, the client source code will help beginners learn csharp
Platform: | Size: 154624 | Author: 路连兵 | Hits:

[Other GamesGMud

Description: 这是一款基于B/S结构的网络游戏,服务器端可以实现对客户端数据的控制,客户端实现游戏引擎,以及网络通信-This is a based on B/S structure of online games, server-side can be achieved on the control of client data, the client to achieve game engine, and network communication
Platform: | Size: 1425408 | Author: 汤目 | Hits:

[JSPxinde莪网游

Description: 网络游戏服务器开发的心得-online game server development experience
Platform: | Size: 17408 | Author: 于明着 | Hits:

[Internet-NetworkLogin Server

Description: 用VC6++写的网络通讯程序,即可以做服务器端,也可以做客户端-with VC6 write network communication process that can be done server, the client can do
Platform: | Size: 34816 | Author: 范军 | Hits:

[Other Riddle games吃星游戏

Description: 一个建立在c/s架构休闲brew游戏   服务器打印结果数据-a building in c/s leisure brew game server data printing results
Platform: | Size: 4046848 | Author: 毛毛 | Hits:

[WEB CodeSnakeLadder

Description: Snake and Ladder - Game Client & Game Server-Snake and Ladder-Game Client
Platform: | Size: 9216 | Author: Misaki | Hits:

[Game EngineGameServer

Description: 奇迹世界服务器端源码包含世界服务器及其他一些服务器-sun Game server and zoneserver
Platform: | Size: 750592 | Author: kittysky | Hits:

[Game Server Simulatoraccountserver2010

Description: 魔域帐号服务器 功能分为两部分: 1、客户端登录线程:取得认证ID号AuthenID。 客户端连接到帐号服务器(以后可改为UDP) 登录后服务器到帐号数据库查帐号 返回认证ID号,并断开连接(如出错则返回错误) 将该认证ID号传给计点线程,转发给游戏服务器,用于玩家登录游戏服务器。 2、实时计点:与游戏服务器连接通讯,计算玩家使用的点数。(可提高线程优先级) 游戏服务器启动时登录到帐号服务器。 玩家登录后实时发送计点消息给帐号服务器。 玩家退出时通知帐号服务器。 玩家点数耗尽时通知游戏服务器踢人。 游戏服务器向帐号服务器查询剩余点数(计点、计时、计帐分别处理) 3、主线程:创建两个子线程。处理界面操作。 -Account server functionality is divided into two parts: 1, the client logging thread: obtaining certification ID number AuthenID. Client to connect to account server (can be changed after the UDP) Login server account to the account database search Back certification ID number, and disconnect (such as error return error) Pass the certification total points thread ID number, forward to the game server, game servers for players to log on. 2, real-time total points: with the game server to connect communications, computing players to use points. (Can increase the thread priority) Sign in to game server startup account server. Players log in real time to send a message to the account server design point. Notify the account server players quit. Player Points to notify the game server running out kicking. Game server to server query account surplus points (total points, timing, billing dealt with separately) 3, the main thread: Create two sub-threads. Processing
Platform: | Size: 403456 | Author: 香甜 | Hits:

[Game Server SimulatorNetwork-game-server

Description: 网络游戏服务器通信架构及关键技术研究,详细讲解网络通信协议的搭建-Network game server communication architecture and key technologies
Platform: | Size: 4836352 | Author: 风雨 | Hits:

[Game EngineGame-Server-Network-Programming

Description: 网络游戏Server编程 本书向读者展示了网络游戏服务器设计和开发的基础知识及实战案例,首先介绍了C/C++的基础知识、开发服务器所必需的基础类及通信类;然后说明了C/C++基础知识中的继承(Inheritance)、重载(Overloading)等概念,以及基础类中的Log、Memory类和Thread类;接着在通信类中对服务器编程所需的Winsock及IOCP进行了说明;还介绍了如何运行库和类设计游戏服务器;另外,介绍了其他书籍中不常见到的性能监视器(Performance Monitor)、Packet管理框架、MiniDump、UDP Hole punching等内容;最后设计了PIGU游戏服务器。-Game Server Network Programming
Platform: | Size: 675840 | Author: 沈飞 | Hits:

[Game Programnetwork-game-server

Description: 一种高性能网络游戏服务器架构设计,介绍了一种高性能网络游戏服务器架构-A high-performance network game server architecture, presents a high-performance network gaming server architecture
Platform: | Size: 1511424 | Author: tt | Hits:

[Game Enginedesign-of-game-server

Description: 基于ACE和框架的休闲游戏服务器设计与实现,介绍了休闲游戏服务器设计实现-ACE-based casual game server and framework design and implementation, describes the design and implementation casual game servers
Platform: | Size: 1967104 | Author: tt | Hits:

[Software Engineeringgame-server-architecture

Description: 一个多人在线游戏服务器构架 游戏服务器架构-Multiplayer online game server architecture
Platform: | Size: 553984 | Author: 李郁 | Hits:

[Other Gamesai-game-server-master

Description: This game server master
Platform: | Size: 16384 | Author: adly maulana | Hits:

[Game Server SimulatorServer 7556 by AgateOwnz v2

Description: Game server emulator W2 full files
Platform: | Size: 1187840 | Author: was547 | Hits:

[Windows Developzfserver v2.5087

Description: Conquer Online 5087 game server ninja full working
Platform: | Size: 3806208 | Author: whoisvendramini | Hits:
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